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Enumeration ObjectType

Index

Enumeration members

Enumeration members

Ground

Ground: = 1

Physics get locked when object is at rest, collides with all object types

NonInteractive

NonInteractive: = 3

Physics are locked, players cannot interact with the object at all: it behaves like a table

Penetrable

Penetrable: = 2

Physics stay activated as for regular objects, does not collide with other penetrable or regular objects

Regular

Regular: = 0

Standard object behavior: physics stay activated (if locked physics is not enabled), collides with other regular and ground objects